- 寸头二姐
-
咒语力量3全装备CE代码汇总,我们可以通过CE修改器来对游戏中的装备进行修改,下面带来全部装备的CE代码,供各位玩家们参考。
全装备CE代码
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("PhoenixShield_Q4", 1); 凤凰盾 格挡周围火伤害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("JuggernautArmor_Q4", 1); 盔甲 巨人的礼物 75血15蓝
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Magebane_Q4", 1); 十字弩 亵渎者+沉默+增减buff伤害 虚弱5秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("MageHunterShield_Q4", 1); 净化之盾 每2秒 沉默附近2秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("MasterHunterBow_Q4", 1); 弓 10%召唤四野兽 持续15S 最多2只
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("NecromancerAmulet_Q4", 1); 项链 亡者护符 杀人招僵尸
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfLife_Q4", 1); 戒指 生命力 100血 每秒3血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfTheArchmage_Q4", 1); 戒指 奥秘者 技能30%伤害 蓝20 智力意志1
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfTheDueler_Q4", 1); 戒指 巅峰决斗 普攻减少技能cd 格挡15%暴击15%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfTheRitualist_Q4", 1); 戒指 神圣仪式 耗蓝-25% 每秒回蓝0.15
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("SirenShield_Q4", 1); 致命诱惑之盾 每2秒 虚弱附近2秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Soulbinder_Q4", 1); 单手锤 星辰 爆炸目标怪
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("WarleadersMace_Q4", 1); 双手锤 爱丽丝王的誓言
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AlchemistAmulet_Q4", 1); 项链 神酿 全属性+1
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AmuletOfDebuffImmunity_Q4", 1); 项链 巫术守护 免疫debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AmuletOfLeadership_Q4", 1); 项链 诺命令 每隔1秒+10%伤害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AndrasAmulet_Q4", 1); 项链 安德拉 回复生命+蓝
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArchmageStaff_Q4", 1); 魔杖 世界之眼 聚怪117伤害减速
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfResurrection_Q4", 1); 盔甲 守护神 死活自动复活 救助10倍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfStatusImmunity_Q4", 1); 盔甲 铜墙铁壁 免疫debuff 每5秒清除周围debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfTheBattlemage_Q4", 1); 盔甲 法师盔甲 回蓝0.15 蓝10 冷却30% 消耗30%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfTheBerserker_Q4", 1); 盔甲 狂暴 50%吸血 30%攻速
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Deathbringer_Q4", 1); 长矛 击杀全回复
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ExpertiseShield_Q4", 1); 泥像盾牌 格挡 100%暴击5秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("FrostbiteSpear_Q4", 1); 单手矛 织梦者哀歌 冰封敌人可以击碎
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmArmor_Q4", 1); 矮人盔甲 每秒5血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmAxe_Q4", 1); 单手斧子 群山
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmDagger_Q4", 1); 匕首 生死之主 区域虚弱debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmForgedArmor_Q4", 1); 盔甲 诺谈的荣耀 每秒5血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmForgedHelmet_Q4", 1); 头盔 森林呼唤 50血15蓝 非战斗回5血 免疫暴击打断所有debuff 视野25%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmGreahammer_Q4", 1); 双手锤 巨人之力
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmGreataxe_Q4", 1); 双手服 酋长斧子
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmGreatsword_Q4", 1); 双手剑 刽子手之剑
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmHammer_Q4", 1); 单手锤 铁匠之锤 20%4种诅咒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmShield_Q4", 1); 福佑之盾 每3秒回血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmSword_Q4", 1); 单手剑 变节者之剑 出血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneAxe_Q4", 1); 单手斧 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneBow_Q4", 1); 弓 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneCrossbow_Q4", 1); 十字弩 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreataxe_Q4", 1); 双手斧 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreathammer_Q4", 1); 双手锤 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreatmace_Q4", 1); 双手杖 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreatsword_Q4", 1); 双手剑 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneHalberd_Q4", 1); 双手长枪 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneHammer_Q4", 1); 单手锤 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneMace_Q4", 1); 单手锤 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneShield_Q4", 1); 龙骨之盾 格挡周围损伤 免疫晕眩
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneSpear_Q4", 1); 单手矛 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneSword_Q4", 1); 单手剑 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonScaleArmor_Q4", 1); 盔甲 龙
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonScaleHelmet_Q4", 1); 龙鳞头盔 100血 每秒回3血0.15蓝 咒术冷却20% 免疫暴击打断
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Wa_Artefact_Wand_Q4_TreantQuest", 1); 双手权杖(特) 树妖引导 每隔1秒削弱
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_Ne_FocHP_Q4", 1); 项链 全能 250血 10蓝
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_Ne_AttackSpellPower_Q4", 1); 项链 诺命令 25%全伤害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_Ring_CooldownReduction_Q4", 1); 戒指 神圣仪式 20%全冷却
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_RingOfFocusReg_Q4", 1); 戒指 平静 每秒回0.5蓝
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_A1_Artefact_Axe_Q4", 1); 单手斧(蓝) 猩红血崩 虚弱 出血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_D1_Artefact_Dagger_Q4", 1); 单手匕首(全蓝) 临终窒息 减少移速
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_M2_Artefact_GreatHammer_Q4", 1); 双手锤 毁灭者 立即杀冰冻 建筑+100% 泥像50%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_A2_Artefact_GreatAxe_Q4", 1); 双手斧 凶猛狂热 每次攻击+攻速 虚弱5秒 龙25%伤害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Sw2_Artefact_Claymore_Q4", 1); 双手剑 必然之大剑 虚弱
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_M1_Artefact_Warhammer_Q4", 1); 单手锤 咒术粉碎 立即杀泥像 构造物
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Sw1_Artefact_Longsword_Q4", 1); 单手剑 最后葬礼 立即杀 亡灵
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Wa_Artefact_Wand_Q4", 1); 双手权杖 艾伦的挽歌 引导每隔一秒 72伤害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Cb2_Artefact_Crossbow_Q4", 1); 十字弩 龙25%伤害 火生物 周围393 冰生物2倍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_B2_Artefact_Bow_Q4", 1); 弓 猎人烙礼 野兽25%伤害 不能攻击死后爆炸
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_D1_Artefact_Dagger2_Q4", 1); 单手匕首(蓝) 临终心跳 出血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AC_ArtefactArmor_Q4", 1); 盔甲 神圣感知 全冷却25% 全消耗25%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AH_ArtefactArmor_Q4", 1); 盔甲 泥像之魄 每隔一秒 吸取周围 14血2蓝
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AL_ArtefactArmor_Q4", 1); 盔甲 巫妖终结者 每隔一秒加周围 5%-10%暴击格挡
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AM_ArtefactArmor_Q4", 1); 盔甲 狂暴盔甲 每受到伤害攻击法力提升
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_ASH_ArtefactArmor_Q4", 1); 盔甲 龙鳞 每秒10血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AH_DwarvenArmor_Q4", 1); 矮人盔甲 免疫所有debuff 物理debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Sh_Artefact_Q4", 1); 龙骨之盾 格挡后 虚弱 凝滞 7秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_HSH_ArtefactHelmet_Q4", 1); 头盔 龙头 目标死后区域280伤害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_HL_ArtefactHelmet_Q4", 1); 头盔 巫妖面具 暴击回210血 格挡回14蓝 提高衣服效果
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Tri_Heirloom_Trinket_Q4_Def", 1); 饰品 回复421血 每秒2血0.1蓝 受伤30scd的 250护盾
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Tri_Heirloom_Trinket_Q4_Off", 1); 饰品 回复周围14蓝 每秒2血0.1蓝 普攻5%触发五种debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_Heirloom_Necklace_Q4_Def", 1); 项链 75血 4抗10 吸血42点 虚弱4秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_Heirloom_Necklace_Q4_SnB", 1); 项链 75血 5%格挡 每次格挡 回复70血5蓝
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ri_Heirloom_Ring_Q4_Mental", 1); 戒指 10蓝 15%伤害 全冷却+消耗 减少20%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ri_Heirloom_Ring_Q4_Physical", 1); 戒指 10蓝 15%伤害 10%暴击 普攻变成魔法伤害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_TitanBuff_Q4", 1); 项链 海伯尼亚通灵 对盟军泰坦+增强
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_AmuletOfAttributes_Q4", 1); 项链 全能 所有属性+1