renderer
- 网络渲染器;描绘器;渲染程序
renderer
renderer
渲染器
根据渲染器(Renderer)选择不同,测试工具会运行在不同模式下,其中增强型全动态光照(Enchanced full dynamic lighting)代表…
描绘器
未分类 - - Nicolas’ Blog - Upholstery ... render 图象产生 renderer 描绘器 rendering 描绘 ...
渲染程序
大学课程英文翻译 ... render 渲染 彩现 renderer 渲染程序 彩现程式 Replace 替换 取代 ...
渲染器面板
3ds... ... 12.8 Command Render[ 命令行渲染] 13.3.1 Renderer[ 渲染器]面板 13.3.2 Indirect Illumination[ 间接照明]面板 ...
渲染函数
(sorable)、列的渲染函数(renderer)、格式化信息(format)等,在上面的列中只用到了header和dataIndex.下面我们再来 …
渲染面板
3ds Max/mental... ... 3.1 Arch Designmi 建筑与设计材质 4.1 Renderer 渲染面板 4.2 Indirect Illumination 间接照明面板 ...
1
Meaning, when they are created, the renderer knows how much of the background can be seen thru the object.
当图像被创建出来,渲染器会去判断这个物体有多透明,能看到多少后面的背景。
2
The only constraints are renderer performance and the desire to maintain a clean, easy-to-navigate interface for the end-user.
惟一的限制是呈现程序的性能和要求为终端用户维护一个干净、易导航的界面。
3
With a delegated implementation approach, the component delegates to a renderer that does the encoding and decoding.
使用委托实现方式,组件委托渲染器进行编码和解码。
4
You've seen the renderer-specific conversion utilities, as well as the facilities for testing your completed form in a renderer.
还看到了针对特定呈现工具的转换工具,以及在呈现工具中测试表单的设施。
5
Ray tracing and radiosity are slow processes. Blender can perform much faster rendering with its internal scanline renderer.
光线跟踪和光能传递都是缓慢的步骤。Blender通过其内部的扫描县渲染器,可以使渲染的速度大大提高。
6
If you're wondering how the component is associated with the renderer, simply take a look at Figure 6.
如果想知道如何把组件和渲染器关联,那么只要看看图6即可。
7
Eventually, solutions began to roll out that suggested using JSF PhaseListeners or component Renderers to handle partial page updates.
最终的解决办法是建议使用JSFPhaseListener或组件Renderer来处理局部页面更新。
8
Gets or sets a value indicating whether the renderer uses the application state to determine rendering style.
获取或设置一个值,该值指示呈现器是否使用应用程序状态来确定呈现样式。
9
Use this class to access the renderer of any object, mesh or particle system.
使用这个类可访问任意物体,网格或粒子系统的渲染器。
10
As you will see below in Listing 16, we use a renderer to customize the data and to color individual items in cells before displaying them.
如您即将在清单16中见到的一样,我们在显示数据之前使用呈现器定制它,并为单元格中的各个项着色。
11
Has this renderer been statically batched with any other renderers?
这个渲染器有被任何其他渲染器静态批处理?
12
At runtime, the renderer converts the panel definition into the actual user interface, producing the necessary HTML code.
在运行时,此呈现器将面板定义转变为实际的用户界面,生成所需的HTML代码。
13
Instead, they delegate that task to a component created by a renderer.
而是将此任务委托给由呈现程序创建的组件。
14
The final piece of a graph is a renderer filter .
图的最后一部分是输出程序筛选器。
15
Box2D is meant to be agnostic of the renderer (graphical visualization).
Box2D注定是不关心呈现程序(图形可视化)的。
16
Otherwise, nothing would be shown on the screen because the SVG renderer does not zoom-in on the area in question.
否则,屏幕上不显示任何东西,因为SVG呈现器不能在当前区域放大。
17
You would never see this source when developing the form; it's just here to demonstrate a renderer's interpretation of the repeat construct.
开发此表单时您不会看到这段源代码;这里只是为了演示呈现程序对于repeat结构的解释。
18
As previously mentioned, the main thing this renderer does is decode input and encode output.
正如前面提到的,渲染器做的主要工作就是解码输入和编码输出。
19
Set additional renderer-specific values into the GlobalContext, where appropriate.
在全局上下文中相应地设置其他特定于呈现工具的值。
20
Changing the renderer and visual styles for an application.
更改应用程序的呈现器和可视样式。
21
Each instance of the renderer program fetches a partial scene and builds a finished frame.
渲染程序的每一个实例都取得一部分场景并构建出一个完成的帧。
22
As mentioned earlier, there are basically three types of filters: source filters, transform filters, and renderer filters.
正如前面提到的,基本上有三种筛选器类型:源筛选器、转换筛选器和输出程序筛选器。
23
Thus, JSF components consist of two parts: the component and the renderer.
因此,JSF组件由两部分构成:组件和渲染器。
24
Last, the preview pin of the video capture filter is connected to the video renderer.
最后,视频捕获筛选器的预览针连接到视频输出程序。
25
Problems arise because the XSL-FO renderer has a bunch of blocks to work with and it does not know how they are related to each other.
之所以出现这些问题,是因为XSL-FO渲染器要处理一长串块,但却不知道这些块之间的关系。
26
The video renderer filter draws the frames to the display by using DirectDraw or graphics device interface (GDI).
视频输出程序筛选器使用DirectDraw或图形设备接口(GDI)将这些帧绘制到显示器。
27
First, on Windows, we use a sandbox that prevents us from displaying windows from our renderer processes.
首先,在windows系统上,我们使用了沙箱阻止了我们从渲染进程中显示窗口。
28
The renderer converts the values of the component to appropriate markup.
渲染器把组件的值转换成适当的标记。
29
The family property shown below is used to associate the Label component with a renderer.
下面显示的family属性用来把Label组件与渲染器关联。
30
The code for generating the charts is nicely encapsulated in the net. sf. statcvs. renderer package.
生成图表的代码被很好地封装在net.sf.statcvs.renderer包中。