mmorpg
美英
- 网络大型多人在线角色扮演游戏(Massively Multiplayer Online Role Playing Game);网络游戏;大型多人角色扮演类游戏
mmorpg
mmorpg
大型多人在线角色扮演游戏(Massively Multiplayer Online Role Playing Game)
基于大型多人在线角色扮演游戏 (MMORPG),此项免费主题利用梦幻般的冒险和浪漫场景照亮你的 Windows 桌面。... 详细介 …
网络游戏
伴随着网络游戏(MMORPG)的流行在中国大陆的流行,为了游戏里的交流方便,大量的游戏内术语都用其对应的汉语拼音的首 …
大型多人角色扮演类游戏
– 大型多人角色扮演类游戏(MMORPG)在中国运营的净营业收入为10.93亿元人民币(1.67亿美元),较去年同期增长8.8%,较上 …
大型多人线上角色扮演游戏
大型多人线上角色扮演游戏(MMORPG):OOMG市场的主要市场 趋势、成长促进因素、问题点 线上游戏 MMOG MMOG的种 …
多人在线角色扮演类游戏
...车模拟类游戏、格斗动作模拟类游戏、竞速模拟类游戏、多人在线角色扮演类游戏(MMORPG)、虚拟养成、创建分享、商 …
大型多人在线网络游戏
金刚游戏专注于大型多人在线网络游戏(MMORPG)研发、运营、市场和销售。公司拥有一支人才配备精良,管理科学先进的 …
1
The system is set up to mimic that of an MMORPG, with a similar feel as Runecast or World of Warcraft.
该系统的构成承袭了多人在线角色扮演的游戏,和Runecast及魔兽世界的感觉相类似。
2
Some of the games that have used Bullet include Rockstar's Red Dead Redemption and Sony's Free Realms (MMORPG).
使用了Bullet的游戏包括Rockstar的红色死亡救赎和Sony的自由国度(MMORPG)。
3
Typically, MMORPGs, even the great ones, only offer the most generic type quests, in completely generic environments.
通常情况下,甚至是一些最好的MMORPG,在完全普通的环境下,只提供最普通的任务种类。
4
Then we thought, how can we make the best FF game and we came to the conclusion that it would be an MMORPG.
在我们思考如何做成最好的FF作品的过程中我们得到了这样的结论——要把它做成MMORPG。
5
This too must be handled sensitively: ads for cars would hardly fit well in a fantasy MMORPG.
而这也必须小心处理:汽车广告很难适合一个充满幻想色彩的MMORPG。
6
It was also critical not to alienate the seasoned MMORPG player.
让MMORPG的老玩家们不被疏远也是极为重要的事情。
7
Buy a game that you can play together over the internet, such as an MMORPG (massively multi-player online role playing game).
买一个你们可以在互联网上一起玩的游戏,比如MMORPG(大型多人在线角色扮演游戏,例如,《热血传奇》)。
8
The mainstream remains the awkwardly named sector of Massively Multiplayer Online Role Playing Games, or MMORPGs.
主流网络游戏仍然是大型多人在线角色扮演游戏(MMORPG)。
9
Blizzard feels that no one has done MMORPG games right and they are determined to be the first to do it.
暴雪觉得从来没有人可以把大型多人在线角色扮演游戏做好做精,现在他们决定做第一人。
10
Now the market must be the most popular MMORPG game genre types of online games has.
现在市场上最受欢迎的游戏类型就要属MMORPG类型的网游了。
11
MMORPG are typical representatives of a kind of culture of fawning on customs produced under this kind of era.
网络游戏是这种时代下产生的一种媚俗文化的典型代表。
12
To be totally honest, one has to kind of expect spam to occur in any MMORPG that has an internal economy.
是完全诚实的,就要种期望垃圾邮件出现在任何MMORPG具有一个内部经济。
13
Prior leadership experience on previous MMORPG projects.
在以前的MMORPG项目里有过领导经验;
14
However, since this is a MMORPG not a platformer , jumping will not be required to get anywhere.
但在游戏中不会出现非要使用跳跃才能够到达的区域。
15
The economy is an MMORPG is far harder to balance than the single player equivalent.
MMORPG的经济比单机版难以平衡的多。
16
Narrowing the wealth gap means, in part, the MMORPG equivalent of state handouts.
缩小财富差距,意味着MMORPG有点儿像政府转移支付。
17
Our goal was to introduce a familiar MMORPG interface that was less intimidating and innovative, all at the same time.
我们的目标是提供一个通俗的MMORPG界面,既不过分吓人也不过分创新。
18
Goals and rewards in MMORPGs typically use a random-ratio reinforcement schedule based on operant conditioning.
在MMORPG的目标和奖励通常使用一个随机比率强化程序的操作性条件反射为基础。
19
English paper writing skill, -Experience in MMORPG is a plus.
在大规模三维在线游戏方面有经验者优先。
20
Large amounts of money (usually 4-6 digits) is required to maintain an MMORPG server.
需要大笔金钱(通常4-6位数)用来架设一个MMORPG服务器。
21
Q42: At the presentation, you said "we did everything MMORPG industry told us not to. " What are you talking about specifically?
在见面会上,你说过“MMORPG产业告诉我们不要做的我们都做了”,你特指的是什么?
22
China's appetite for MMORPGs proved huge.
结果证明,中国人对MMORPG的需求非常巨大。
23
And it is planed that the customers will be two times broaden next year in respect that we will enter the MMORPG field soon.
除此之外,卓恩公司将会快进入MMORPG领域,预计明年卓恩公司的客户量将会猛增一倍。
24
In October, six out of the 10 most popular online games in China are MMORPG games, according to the report.
报告说,今年10月,中国最热门的10款网络游戏中有6款都属于大型多人在线角色扮演游戏。
25
Unlike other MMORPGs the crafting system in DnL is complex with many factors playing a part in the final quality of the item.
和其他MMORPG不一样的是,黑暗与光明游戏中的打造系统有着许多复杂的因素,直接影响到了最终物品的质量。
26
I have noticed many people posting in various forums looking for teams to make MMORPGs.
我注意到很多人在不同的论坛发帖子寻找团队开发MMORPG。
27
games (MMORPG), and the non-real-time Internet games such as chess.
游戏(MMORPG),和那非即时的英特网游戏,像是西洋象棋。
28
Blade & Soul have a short combat period compared to other MMOPRGs.
BNS和其他的MMORPG相比战斗时间还是比较短的。
29
You can't make an MMORPG, it takes a big company to build one.
你无法制作MMORPG,只有大公司才可以。
30
So if you need 10-15 people, but you can't get them join your team, how can you ever make a MMORPG?
那如果你需要10~15人,但是无法让他们加入你的团队,你如何才能制作一款MMORPG呢?