红警2地图

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红警2地图中入侵者战机投核弹的做法!

找一张地图.mpr.map等格式的地图,用记事本打开,把下面代码粘贴入地图结尾就可以了,保存!还好不算一击至命,呵呵!美国已经测试成功,只是看不到绿色的辐射,但是辐射还是有一点的![NUKE]CellSpread=10PercentAtMax=8 ;used to be .8WallAbsoluteDestroyer=noWood=noVerses=100%,100%,100%,200%,100%,100%,200%,100%,100%,200%,100%InfDeath=5; SJM: Henry/Mark told me to make this the radiation death again, not 4 ; not 7 because technically nukes incinerate you and then the concussion wave scatters your ashes (like in T2) Radiation death gets 7 (I even asked Ashton for the Art take)Sparky=noTiberium=yes;AnimList=NUKEBALL ; SJM: Activated from code now... see Bullet AIAnimList=NUKEANIM ; SJM: This is once again the warhead-related anim;ShakeXlo=4;ShakeXhi=4;ShakeYlo=20;ShakeYhi=20[Comet]Damage=150ROF=40Range=10Projectile=LargeCometPSpeed=40Report=PrismTankAttackWarhead=NUKEBright=yes;LaserInnerColor = 216,0,184;LaserOuterColor = 80,0,88IsHouseColor=trueLaserOuterSpread= 0,0,0LaserDuration = 15IsLaser=true ; this flag tells the game to use the special laser draw effect[ORCA]UIName=Name:ORCAName=IntruderImage=FALCPrerequisite=RADARPrimary=CometSecondary=DemobombCanPassiveAquire=no ; Won"t try to pick up own targetsCanRetaliate=no; Won"t fire back when hitStrength=150Category=AirPowerArmor=lightTechLevel=3Sight=8RadarInvisible=noLandable=yesMoveToShroud=yes;Dock=GAAIRC,GAHPAD,NAHPADDock=GAAIRC,AMRADRPipScale=AmmoSpeed=14;PitchSpeed=0.9;PitchAngle=0PitchSpeed=1.1PitchAngle=0OmniFire=yesOwner=British,French,Germans,AmericansForbiddenHouses=AllianceCost=1000Points=20ROT=3Ammo=1Crewed=yesConsideredAircraft=yesAirportBound=yes ; If I ever need to land and there are no airports I crash because I can only land on themGuardRange=30Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60Maxdebris=3IsSelectableCombatant=yesVoiceSelect=IntruderSelectVoiceMove=IntruderMoveVoiceAttack=IntruderAttackCommandVoiceCrashing=IntruderVoiceDieDieSound=MoveSound=IntruderMoveLoopCrashingSound=IntruderDieImpactLandSound=GenAircraftCrashLocomotor={4A582746-9839-11d1-B709-00A024DDAFD1}MovementZone=FlyThreatPosed=20 ; This value MUST be 0 for all building addonsDamageParticleSystems=SparkSys,SmallGreySSysAuxSound1=IntruderTakeOff ;Taking offAuxSound2=IntruderLanding ;LandingVeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTEREliteAbilities=STRONGER,FIREPOWER,ROFFighter=yesAllowedToStartInMultiplayer=noImmuneToPsionics=yesElitePrimary=MaverickEPreventAttackMove=yes; Hind Transport